Monday 8 November 2010

animatic update:

ok so me sanjay and ollie sat down and finished off our first animatic. Its running at around 2:10 at the moment so we've got a lot to cut out. Here's what we have so far, and then my notes on what i think we can be improved in it.




Shot Number my suggestions/notes
1 Use the length of shot 1, for both shot 1 and 2 (merged). Boats sync up perfectly.
2 Merge with 1, using 1's time.
3 Use the timing for 4
4 ¾ view of front of ship
5 1 cannon per second, nice length of time at the moment.
6 Re evaluate and ballence time/speed with 5.
7 I like this shot, no extra notes.
8 Need to set this camera up again as I was awesome and didnt save them! Hold D and Place the camera's pivot point on the back flag pole. This way we swoop over the ship without focusing on anything in immediate view (like looking at a tree from on a train)
9 I like this shot. I think we'll have a lot in here to show off so timing is good.
10 I think this works but maybe ease to a stop as the next shot is practically stationary and this would ease us into that sudden hault.
11 2 flags in full view, third one just coming halfway into shot maybe. Timming good.
12 Perfect this side
13 Timming to match previous shot, also length of this shot could be cut by a couple seconds
14 Good timming and length, maybe address a little wiggle before the main turn.
15 My favorite shot.
16 Could maybe loose around 2 secs (depending on how much there will be to look at.)
17 Same, maybe loose around 2 seconds
18 Loose the last second
19 Good
20 Start a second later
21 Incorporate Ollies and Stephs shots in 1. Timing good
22 Could even be 3 seconds shorter
23 Same 2 or 3 seconds shorter
24 Loose a second from the truck in, keep the turn the same
25 Cut a second off of the end
26 Maybe start a second or two into this shot since we've seen the chair twice by this point
27-end I cant really comment until we work up the last couple of shots a littl

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